Crash from OTD 1.7 – “Exception in server tick loop”.

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This crash occurs randomly whilst a player is exploring, which I assume based on the output here, is caused by the generation of a battletower.

[code=java]—- Minecraft Crash Report —-
// There are four lights!

Time: 3/31/20 8:32 PM
Description: Exception in server tick loop

java.lang.ClassCastException: org.bukkit.craftbukkit.v1_15_R1.block.CraftBlockState cannot be cast to org.bukkit.block.CreatureSpawner
at forge_sandbox.atomicstryker.battletowers.common.AS_WorldGenTower.generate(AS_WorldGenTower.java:274)
at otd.generator.BattleTowerGenerator.generate(BattleTowerGenerator.java:74)
at otd.generator.DungeonPopulator.populate(DungeonPopulator.java:70)
at net.minecraft.server.v1_15_R1.Chunk.loadCallback(Chunk.java:680)
at net.minecraft.server.v1_15_R1.PlayerChunk.lambda$null$11(PlayerChunk.java:530)
at net.minecraft.server.v1_15_R1.PlayerChunkMap$CallbackExecutor.run(PlayerChunkMap.java:103)
at net.minecraft.server.v1_15_R1.ChunkProviderServer$a.executeNext(ChunkProviderServer.java:908)
at net.minecraft.server.v1_15_R1.ChunkProviderServer.runTasks(ChunkProviderServer.java:506)
at net.minecraft.server.v1_15_R1.MinecraftServer.ba(MinecraftServer.java:1047)
at net.minecraft.server.v1_15_R1.MinecraftServer.executeNext(MinecraftServer.java:1031)
at net.minecraft.server.v1_15_R1.IAsyncTaskHandler.awaitTasks(IAsyncTaskHandler.java:119)
at net.minecraft.server.v1_15_R1.MinecraftServer.sleepForTick(MinecraftServer.java:1015)
at net.minecraft.server.v1_15_R1.MinecraftServer.run(MinecraftServer.java:938)
at java.lang.Thread.run(Thread.java:748)[/code]

I see that a similar issue was meant to be fixed in 1.3.0, but this one still appears to still exist in 1.7. I’ll go ahead and update to the latest version again (2.1), but I figured I should report this anyways. Here is the full crash, if you want it: https://pastebin.com/Z0TmQXfw

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